Menard County Sportsman's Club

Menard County Fairgrounds
Petersburg, IL
Rules & Regs

Trap League Format
The basic format of the league is similar to ATA handicap, only in team form. On each shooting night, each team member shoots 2 rounds of 25 targets (50 total targets per shooter, 250 total targets per team) from their team's handicap yardage. The team's handicap yardage is based upon the average scores of the five team members shooting that night. Teams made up of high average shooters will shoot from longer yardage than teams made up of shooters with lower average scores. Unlike ATA handicap (an individual competition), the entire team shoots from the same handicap yardage. This format helps level the playing field between experienced competitive teams and teams of new or more casual shooters.

On each shooting night, a team "shoots against" another team chosen "from the hat" at random. Each night is worth a total of three points toward a team’s league score. If one team outshoots the opposing team during their first round, they earn one point. If they outshoot the opposing team during their second round, they earn a second point. If their overall total is higher than that of the opposing team, they earn a third point. If there are any ties, the points are split. For example, let's say that Team A and Team B are shooting against each other. Team A hits 120 targets during their first found and Team B hits 115. Team A earns one point. The score is 1 to 0. Then, Team A hits 120 targets during their second round and Team B hits 120. Since there is a tie, the points are split. The score is 1.5 to .5. The total number of targets hit by Team A is 240. The total for Team B is 235. So, Team A earns one point. The total score for the night is 2.5 to .5. Team A is the winner that night. As the season progresses, these points are added up. The team with the most points is, logically, in 1st place. The last night of the season is called "position night". On that night, the 1st place team shoots against the 2nd place team, the 3rd place team shoots against the 4th place team, and so on. This gives each team one more opportunity to take points away from their closest competitor. At the end of the season, the league is divided into three equally-sized groups (A, B, and C), based on the team points totals. The team with the highest points total for each group will be named group champion. This gives every team a chance to compete for a group title, regardless of their overall league ranking.
Trap League Rules
  1. Rule #1 - Team Membership
    Teams will consist of five (5) shooters. Teams may also have substitutes shooters, striving for a full team every week. No new substitute shooters may be added to a team during the final three (3) weeks of the season. No team may shoot with less than three shooters. If a team can not field at least three shooters for a league night, they must either forfeit the points for that night or make up that night's round according to Rule #5. A team will not be allowed to sign up with an open position if an available team member is present.

  2. Rule #2 - Number of Targets
    Each league night, each team will shoot two rounds of handicap targets. Each round will consist of 125 targets (25 targets per shooter). For each team, the average scores of the shooters participating each league night for that team will be added together. This total "team average" will determine that team's yardage according to the league's yardage chart. Only whole targets will be counted. Example: An average of 44.66 will be recorded as 44.

  3. Rule #3 - Scoring System
    Each league night, each team will "shoot against" another team for a total of three (3) points. The team with the higher total score, out of 125, for the first round will receive one (1) point. The team with the higher total score, out of 125, for the second round will receive one (1) point. The team with the highest total score, out of 250, for the night will receive one (1) point. If there is a tie for any of these three possible points, the point will be divided; each team receiving one half of one (.5) point. The points received by each team will be added to that team's season points total. At the end of the league season, the team with the highest season points total will be the league champion.

  4. Rule #4 - Failure to Fire
    A contestant will be allowed two (2) failures to fire during the first round and two (2) failures to fire during the second round of each league night. Failure to fire is defined as either neglecting to fire when a legal bird is thrown or what is commonly known as a 'soft load'. A soft load is a defective fire occurring when a target is called for, the shooter fires, and the shell does not fire properly (dented primer does not ignite) and the wad does not clear the barrel. If the wad and shot clear the barrel, a lost target will be recorded. Once two failures to fire have been recorded for a particular round, each subsequent failure to fire will result in a lost bird being recorded.

  5. Rule #5 - League Schedule & Makeup Rounds
    The summer league begins on the first Tuesday in April. A league score board will not be posted until the first Tuesday in May. During this four week grace period, new teams may join the league and make-up the rounds that they have missed. After this this grace period, teams will be allowed to fall behind by no more than 2 weeks. If a team misses a third week, the points for that week will be forfeited. Make-up rounds will be recorded in order. Example: If a team is behind by one week and shoots two rounds the following week, the first round that the team shoots will be recorded for the missing week and the second round will be recorded for the current week.

  6. Rule #6 - Averages & High-Gun
    Individual averages will be kept for the purpose of determining team high-gun awards and handicap yardage. Team members must shoot 75% of the scheduled league nights to qualify for the high-gun award competition.

  7. Rule #7 - Score Keeping
    You may not keep score for your own team. Score sheets must be returned to the clubhouse immediately following the completion of a team's round.

  8. Rule #8 - Position Night
    The final night of the league season will be considered position night. The team that is in 1st place will shoot against the team in 2nd place; the team in 3rd place will shoot against the team in 4th place and so on.

  9. Rule #9 - Team Competition
    As mentioned in Rule #3, each league night, each team will "shoot against" another team. The team match-ups will not be determined until each night's competition has been completed. Team match-ups will be determined by "luck of the draw". The exception to this rule is position night (see Rule #3 and Rule #8).

  10. Rule #10 - Substitute Averages and Scores
    If a team signs up to shoot with less than five shooters, the average for each "no shooter" will be based on the averages of the shooters who will actually be shooting that night. This "average of averages" will be calculated by adding together the averages of the shooters who will actually be shooting that night and dividing by the number of actual shooters. Only whole targets will be counted. Example: An average of 44.66 will be recorded as 44.

    If a team signs up to shoot with less than five shooters, the score for each "no shooter" will be based on the scores of the shooters who will actually be shooting that night with a five target penalty for each missing shooter. After the team has completed shooting for the night, the "no shooter" score will be calculated by adding together the total scores of the shooters who actually shot that night, dividing by the number of actual shooters, and subtracting five (5) targets. Only whole targets will be counted. Example: A score of 44.66 will be recorded as 44.

  11. Rule #11 - Prize Money and Shooting Fees
    For each shooting night, $2 of each shooter's entrance fees will go toward prize money to be awarded at the season's end. If a team shoots with less than five shooters, the team is responsible for paying this $2 for each missing shooter.

Questions and Disputes:
All disputes will be resolved by the 'Range Marshall', who is appointed yearly.



webmaster@menardcountysportsmansclub.com